The only lands your primary heir is guaranteed to keep (short of murdering all of their siblings, which is also a valid playstyle) are your primary Empire, Kingdom, Duchy, and County titles-one of each. Unless you play as a culture that has a different succession method, such as Celtic Tanistry, you’ll be stuck with this state of affairs until at least the 1200s. In layman's terms that means when you die your lands will be roughly divided between all your eligible children. (Image credit: Paradox Interactive ) Focus on one county, especially early onĪlmost all realms begin with the Confederate Partition or Partition succession law. And by then, it’s often too late to really do anything about it except fight a bloody civil war against the malcontents. You’ll usually only be informed about this when they’ve created a rebellious faction close to presenting you with certain demands: Invariably it's lower taxes, independence, or a different leader on your throne. Check on your vassals’ happiness regularlyĬrusader Kings 3’s pop-ups tell you a lot, but not when your vassals are unhappy. You’re always accumulating progress in some way, so try enjoy the story even if the borders of your kingdom fracture or shrink. Unlocking new legal innovations in later eras will also allow you to create more stability by, for instance, getting rid of that pesky partition succession and letting your main heir keep all your land when you die. And with the addition of dynastic Renown, you’ll unlock perks for your whole dynasty over the years that you get to keep forever, no matter what your house’s current fortunes hold. As long as your dynasty doesn’t die out, and you don’t lose your last county, you can always rebuild.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |